Musket & Artillery: American Revolutionary War Lite
Musket & Artillery: American Revolutionary War Lite
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Flawed dice

I understand the Americans and their allies were the underdogs in the war, but this game consistently gives the computer higher dice numbers along with their +1 attack. 5&6 for the computer vs 3&4 for the player causing a 15 to 1 kill ratio. I have armies 2&3 times the size of the opponent that are being wiped out with ease. 12 men should not hold a territory after wave upon wave of 30 plus armies (and this is on easy). Why do allies attack each other i lost once because my ally moved to my capitol. I would not have left it so loosely guarded if i had known. All in all this has the potential to be an outstanding game it just needs a few tweaks

Kuneaz about Musket & Artillery: American Revolutionary War Lite

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